.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_398", 0

a010_398:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 416
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    repeatse 1827, 117, 4, 6
    addparticle 0, 0, 17
    cmd37 6, 0, 2, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 1, 17
    cmd37 6, 0, 2, 2, 0, 0, 0, "NaN", "NaN"
    wait 10
    callfunction 34, 6, 8, 0, 1, 31764, 10, 0, "NaN", "NaN", "NaN", "NaN"
    callfunction 36, 5, 2, 0, 1, 4, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitparticle
    unloadparticle 0
    end

.close
